Aletheia’s Gun
Game Details
As the renowned detective Steve De’gunn you are uniquely qualified to solve otherwise unsolved crimes through your dimension switching ability named Aletheia. Aletheia allows you to see the hidden nature of the world and its people to discover truths that would never show in reality. Gather evidence and testimonies, analyse to find the truth and interrogate the suspect to break their alibi to bring justice for all.
Prototype Details
We unfortunately ran out of time to implement the interrogation aspect of the game. Otherwise everything before this has been implemented here. :D
Controls
- Mouse - Point & Click
- R - Aletheia realm switch
This game was made for the Pirate Software Game Jam 16 Theme - You Are The Weapon.
Theme interpretatiom
‘Weapon’ Interpretation - Instead of a traditional gun or sword, the player’s weapon is their mind—specifically, their ability to uncover hidden truths and reconstruct destroyed evidence via the realm Aletheia.
Credits
- Game Design
- Gameplay Mechanics - Neas0382 (Main) & EvnSparks (Support) & Tako0275 (Support)
- Level Design - Neas0382 (Main) & Bikikkii (Support)
- Narrative - qinoir (Main) & Neas0382 (Support)
- Programming
- EvnSparks
- Art
- Art Director - qinoir
- Character Artist - qinoir
- Background Artist - Bikikkii
- UI & Props Artist - Tako0275
- Sound & Music
- Sound & Music Implementation - Bikikkii (Main) & EvnSparks (Support)
Feedback is Appreciated!
This is our first game jam for everyone in the group. We would appreciate any feedback to improve :D. Thanks for checking out our game!
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Authors | EvnSparks, Neas0382, Tako0275, qinoir, bikikkii |
Genre | Visual Novel |
Made with | Unity |
Tags | 2D, Crime, Mystery, Point & Click, Singleplayer |
Comments
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I seem to be playing a human that happens to be named "gun." The other characters seem to be humans named after various gun brands and types. And it feels very, very slow paced. As a visual novel, it seems to be well-implemented, but that's it.
Hi, we've updated the game quite a bit since the last iteration. Looking forward to your feedback on it :D